package application import ( "context" "log/slog" "github.com/costap/quarkshologridledger/tongo-core/internal/domain/port" ) // Engine is the top-level orchestrator for the Tongo Core simulation. // It coordinates the scheduler, simulator, event generator, probability engine, and cache. type Engine struct { scheduler port.SchedulerService matchmaker port.MatchmakerService simulator port.SimulatorService events port.EventGeneratorService probability port.ProbabilityService markets port.MarketService cache port.CachePort taxonomy port.TaxonomyPort logger *slog.Logger } // EngineDeps holds all dependencies for engine construction. type EngineDeps struct { Scheduler port.SchedulerService Matchmaker port.MatchmakerService Simulator port.SimulatorService Events port.EventGeneratorService Probability port.ProbabilityService Markets port.MarketService Cache port.CachePort Taxonomy port.TaxonomyPort Logger *slog.Logger } // NewEngine creates a new Engine with all service dependencies. func NewEngine(deps EngineDeps) *Engine { return &Engine{ scheduler: deps.Scheduler, matchmaker: deps.Matchmaker, simulator: deps.Simulator, events: deps.Events, probability: deps.Probability, markets: deps.Markets, cache: deps.Cache, taxonomy: deps.Taxonomy, logger: deps.Logger, } } // Run starts the main simulation loop. It blocks until ctx is cancelled. func (e *Engine) Run(ctx context.Context) error { e.logger.Info("Starting Tongo Core simulation loop") // TODO: implement actual tick logic <-ctx.Done() return nil } // Shutdown gracefully stops the engine. func (e *Engine) Shutdown() error { e.logger.Info("Stopping Tongo Core simulation engine") return nil }