# 🎰 TONGO CORE Tongo Core is the Star Trek-inspired live simulation and probability engine powering **Quark's Holo-Grid Ledger**. It operates as a background daemon, simulating active space-grid combat, generating random in-play events, recalculating live market odds, and writing JSON telemetry directly to Valkey for client-side consumption. --- ## 🏛 Architecture: Onion Clean Architecture The engine uses a strict clean architecture (onion pattern) with clean separation between layers: - **Domain Layer (`internal/domain/`)**: Pure domain models (`entity/`) and output/input interface definitions (`port/`). Free of external frameworks or dependencies. - **Application Layer (`internal/application/`)**: Application services coordinating domain logic (match scheduling, combat resolution, probability calculation, markets). - **Infrastructure Layer (`internal/infrastructure/`)**: Concrete implementations of ports (Valkey adapter, YAML loader, Viper config). --- ## 🚀 Getting Started ### Prerequisites - Go 1.23+ - Valkey or Redis running on port 6379 ### Commands Run using the `Makefile`: ```bash # Build the binary make build # Run the simulation daemon make run # Validate taxonomy config make validate # Run tests make test ``` ### CLI Interface Direct CLI commands: - `tongo serve`: Start the simulation engine daemon. - `tongo validate`: Parse and check structure of `taxonomy.yaml`. - `tongo version`: Display current version.